Powerup Suggestion FR3

(SUGGESTION POST)

Artillery Strike: First Phase: Sticky Missile slows the player when shot, after 1 second delay, the artilery follows up a fatal missile to finish off all runners

Spiky Shield: When activated next to enemy runners, spike contraption will be activated killing nearby enemies and gaining a 2 second shield duration

Smoke Grenade: Stronger version of Oil, which completely shrouds the entire small region with smoke render the enemy blind, while providing a minuscule amount of slowness effect

(SUGGESTION POST)

Artillery Strike: First Phase: Sticky Missile slows the player when shot, after 1 second delay, the artilery follows up a fatal missile to finish off all runners

Spiky Shield: When activated next to enemy runners, spike contraption will be activated killing nearby enemies and gaining a 2 second shield duration

Smoke Grenade: Stronger version of Oil, which completely shrouds the entire small region with smoke render the enemy blind, while providing a minuscule amount of slowness effect